This was a personal project I started to learn more about offline rendering workflows the concept is by the very talented Jㅇㅇ d r a w s:
https://www.artstation.com/artwork/3ZNNv
Skin details make use of texturexyz displacement maps, hair was done with Ornatrix, and rendering was done in Vray. 3ds max and zbrush was used for modelling.